Humans
Blue side
Units
-
Worker
- Health
- 25
- Attack
- doesn't fight
50 -
Infantryman
- Health
- 60
- Armor
- 1
- Attack
- 7 every 1.4 s
60
20 -
Archer
- Health
- 35
- Attack
- 7 every 1.4 s
- Range
- 7
40
30
Buildings
-
Town center
Health 2000 · garrison 15
275
100 -
House
+5 population
30 -
Farm
Replants itself
60 -
Barracks
Trains infantrymen and archers
150
30 -
Tower
Garrison 5
50
125 -
Camp
Drop-off next to the resource
100 -
Wooden wall
Per tile
3 -
Wooden gate
Opens for your own units
30























